Skip to content
Navigation Menu
Sign in
Products
Platform
GitHub
Repository hosting, code review, and collaboration
Copilot
AI coding agent for tasks, projects and automated work
Build & Ship
Actions
CI/CD and automation
Code Quality
Quality analysis, fixes, and enforcement
Codespaces
Cloud development environments
Secure
Code Security
Vulnerability detection and remediation
Secret Protection
Secret scanning and leak prevention
All Features
Developers
Learn
Documentation
Training
Certifications
Build
Build with Copilot
Customize Copilot
Integrations
Explore
Trending repos
GitHub Sponsors
Events
Changelog
Changelog
Your source for the latest features, improvements, and fixes across GitHub products, all in one place.
Businesses
By Stage
Enterprises
Team
Startups
Nonprofits
By Industry
Healthcare
Financial services
Manufacturing
Government
See all industries
Evaluate GitHub
Why GitHub
Customer Stories
Business insights
Trust Center
Add-ons
GitHub Advanced Security
Enterprise-grade code security
Copilot for business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Resources
Learn & Connect
Documentation
Resource center
Blog
Events & webinars
Community Forum
Customer Stories
Integrations
Support
Customer support
Training
GitHub Status
Company
About
Partners
Changelog
GitHub Universe
GitHub Universe
The event for developers, by developers — talks, workshops, and what’s next for GitHub.
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
Datacup
scripts
Repository navigation
Code
Pull requests
1
(1)
Actions
Projects
Security and quality
Insights
More
items
Files
Expand file tree
master
Breadcrumbs
scripts
/
adv-fix-sleepers.lua
Copy path
Blame
More file actions
Blame
More file actions
Latest commit
History
History
History
45 lines (36 loc) · 1.49 KB
master
Breadcrumbs
scripts
/
adv-fix-sleepers.lua
Copy path
Top
File metadata and controls
Code
Blame
45 lines (36 loc) · 1.49 KB
Raw
Copy raw file
Download raw file
Open symbols panel
Edit and raw actions
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
--Fixes all local bugged sleepers in adventure mode.
--[====[
adv-fix-sleepers
================
Fixes :bug:`6798`. This bug is characterized by sleeping units who refuse to
awaken in adventure mode regardless of talking to them, hitting them, or waiting
so long you die of thirst. If you come accross one or more bugged sleepers in
adventure mode, simply run the script and all nearby sleepers will be cured.
Usage::
adv-fix-sleepers
]====]
--========================
-- Author: ArrowThunder on bay12 & reddit
-- Version: 1.1
--=======================
-- get the list of all the active units currently loaded
local active_units = df.global.world.units.active -- get all active units
-- check every active unit for the bug
local num_fixed = 0 -- this is the number of army controllers fixed, not units
-- I've found that often, multiple sleepers share a bugged army controller
for k, unit in pairs(active_units) do
if unit then
local army_controller = df.army_controller.find(unit.enemy.army_controller_id)
if army_controller and army_controller.type == 4 then -- sleeping code is possible
if army_controller.unk_64.t4.unk_2.not_sleeping == false then
army_controller.unk_64.t4.unk_2.not_sleeping = true -- fix bug
num_fixed = num_fixed + 1
end
end
end
end
if num_fixed == 0 then
print ("No sleepers with the fixable bug were found, sorry.")
else
print ("Fixed " .. num_fixed .. " bugged army_controller(s).")
end
You can’t perform that action at this time.