Repository navigation
New extension: <Photon Tools> - #2317
Open
github-actions[bot] wants to merge 1 commit into
Open
github-actions[bot] wants to merge 1 commit into
github-actions[bot] wants to merge 1 commit into
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Description
Create rooms in a couple of actions; initialize the Photon SDK in a single action. Check the number of players on the server using a function. Sync object positions between client and host with just two behaviors.
How to use the extension
SyncXandY Behavior - responsible for syncing the object between the host and the client. The host is the authority. Because of this, do not move the object on the client side, only on the host side!
PhotonSceneManager Behavior - required for SyncXandY to work. It handles sorting the spawn queue in case the same object appears multiple times on the scene simultaneously. Use it on any object that is guaranteed to always be on the scene and will never be deleted.
SDKInstall (Connect to Photon) - an action required to work with the extension. Use this action only once per game, for example, on a loading scene. You can get your AppID on the official Photon Engine website: .
All other conditions and actions in the extension should be intuitive!
Checklist
AI usage
Example file
ExampleProject.zip
Extension file
PhotonToolsNew.zip
Extension by @TORUtohru
You can update the extension on this "Pull Request" by commenting the update command: in the comment field, type
!update, then drag and drop a zip file with your extension file in the commenting field, like how you initially submitted the extension. It should look like this:It can take a few seconds for the file to fully upload and show as the above. Once it is like shown above, click "Comment" and let the bot do the rest!