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fix(security): allow C++ source files in Private directories - #13426
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SuparvaCode wants to merge 2 commits into
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SuparvaCode wants to merge 2 commits into
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Description
In Unreal Engine C++ modules (and standard modular C++ projects), code is organized into Public/ (headers) and Private/ (implementation .cpp and internal headers).
Because DEFAULT_SECURITY_IGNORE_DIRS contains 'private/', isSecurityConcern was previously flagging ordinary C++ implementation files like Source//Private/ExampleActor.cpp as security concerns, preventing Agent mode from reading or editing them.
This change:
Resolves #13420
Checklist
Tests
Added test cases to core/indexing/ignore.vitest.ts: